funkin.ui.freeplay.dj
Friday Night Funkin' API Reference
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| AnimateAtlasFreeplayDJ | An AnimateAtlasFreeplayDJ is a Freeplay DJ which is rendered by displaying an animation derived from an Adobe Animate texture atlas spritesheet file. |
| BaseFreeplayDJ | |
| FreeplayDJState | |
| MultiSparrowFreeplayDJ | For some Freeplay DJs which use Sparrow atlases, the spritesheets need to be split into multiple files. This Freeplay DJ renderer concatenates these together into a single sprite. |
| PackerFreeplayDJ | A PackerFreeplayDJ is a Freeplay DJ which is rendered by displaying an animation derived from a Packer spritesheet file. |
| ScriptedAnimateAtlasFreeplayDJ | A script that can be tied to a AnimateAtlasFreeplayDJ. Create a scripted class that extends AnimateAtlasFreeplayDJ to use this. |
| ScriptedMultiSparrowFreeplayDJ | A script that can be tied to a MultiSparrowFreeplayDJ. Create a scripted class that extends MultiSparrowFreeplayDJ to use this. |
| ScriptedPackerFreeplayDJ | A script that can be tied to a PackerFreeplayDJ. Create a scripted class that extends PackerFreeplayDJ to use this. |
| ScriptedSparrowFreeplayDJ | A script that can be tied to a SparrowFreeplayDJ. Create a scripted class that extends SparrowFreeplayDJ to use this. |
| SparrowFreeplayDJ | A SparrowFreeplayDJ is a Freeplay DJ which is rendered by displaying an animation derived from a SparrowV2 atlas spritesheet file. |