enum FreeplayDJState
package funkin.ui.freeplay.dj
import funkin.ui.freeplay.dj.BaseFreeplayDJ
Available on all platforms
Values
Intro
Character enters the frame and transitions to Idle.
Idle
Character loops in idle.
IdleEasterEgg
Plays an easter egg animation after a period in Idle, then reverts to Idle.
Cartoon
Plays an elaborate easter egg animation. Does not revert until another animation is triggered.
Confirm
Player has selected a song.
FistPumpIntro
Character preps to play the fist pump animation; plays after the Results screen. The actual frame label that gets played may vary based on the player's success.
FistPump
Character plays the fist pump animation. The actual frame label that gets played may vary based on the player's success.
NewUnlock
Plays an animation to indicate that the player has a new unlock in Character Select. Overrides all idle animations as well as the fist pump. Only Confirm and CharSelect will override this.
CharSelect
Plays an animation to transition to the Character Select screen.