funkin.play
Friday Night Funkin' API Reference
| .. | |
|---|---|
| character | |
| components | |
| cutscene | |
| event | |
| notes | |
| scoring | |
| song | |
| stage | |
| Countdown | |
| CountdownStep | The countdown step. This can't be an enum abstract because scripts may need it. |
| GameOverParams | Parameters used to instantiate a GameOverSubState. |
| GameOverSubState | A substate which renders over the PlayState when the player dies. Displays the player death animation, plays the music, and handles restarting the song. |
| GitarooPause | |
| PauseMenuEntry | Represents a single entry in the pause menu. |
| PauseMode | Which set of options the pause menu should display. |
| PauseSubState | The menu displayed when the Play State is paused. |
| PauseSubStateParams | Parameters for initializing the PauseSubState. |
| PlayState | The gameplay state, where all the rhythm gaming happens. SubState so it can be loaded as a child of the chart editor. |
| PlayStateParams | Parameters used to initialize the PlayState. |
| PlayStatePlaylist | Manages playback of multiple songs in a row. |
| ResultScore | |
| ResultState | The state for the results screen after a song or week is finished. |
| ResultsStateParams | |
| ScoreNum | |