funkin.modding.base

Friday Night Funkin' API Reference

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Object

An empty base class meant to be extended by scripts.

ScriptedFlxBasic

A script that can be tied to an FlxBasic. Create a scripted class that extends FlxBasic to use this.

ScriptedFlxObject

A script that can be tied to an FlxObject. Create a scripted class that extends FlxObject to use this.

ScriptedFlxRuntimeShader

A script that can be tied to an FlxRuntimeShader. Create a scripted class that extends FlxRuntimeShader to use this.

ScriptedFlxSprite

A script that can be tied to an FlxSprite. Create a scripted class that extends FlxSprite to use this.

ScriptedFlxSpriteGroup

A script that can be tied to an FlxSpriteGroup. Create a scripted class that extends FlxSpriteGroup to use this.

ScriptedFlxState

A script that can be tied to an FlxState. Create a scripted class that extends FlxState to use this.

ScriptedFlxStrip

A script that can be tied to a FlxStrip. Create a scripted class that extends FlxStrip to use this.

ScriptedFlxSubState

A script that can be tied to an FlxSubState. Create a scripted class that extends FlxSubState to use this.

ScriptedFlxTransitionableState

A script that can be tied to an FlxTransitionableState. Create a scripted class that extends FlxTransitionableState to use this.

ScriptedFlxTypedGroup

A script that can be tied to an FlxTypedGroup. Create a scripted class that extends FlxTypedGroup to use this.

ScriptedObject

A script that can be tied to an Object (empty base class). Create a scripted class that extends Object to use this.