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interface INoteScriptedClass
package funkin.modding
extends IScriptedClass
import funkin.modding.IScriptedClass
extended by IPlayStateScriptedClass, NoteKind
Available on all platforms
Defines a set of callbacks available to scripted classes which represent notes.
Methods
onNoteHit(event:HitNoteScriptEvent):Void
Called when EITHER player hits a note. Query the note attached to the event to determine if it was hit by the player or CPU.
onNoteHoldDrop(event:HoldNoteScriptEvent):Void
Called when EITHER player (usually the player) drops a hold note.
onNoteIncoming(event:NoteScriptEvent):Void
Called when a note enters the field of view and approaches the strumline.