Variables

@:value(cast "accept")@:impl@:enuminlineread onlyACCEPT:Action = "accept"

@:value(cast "back")@:impl@:enuminlineread onlyBACK:Action = "back"

@:value(cast "cutscene_advance")@:impl@:enuminlineread onlyCUTSCENE_ADVANCE:Action = "cutscene_advance"

@:value(cast "debug_chart")@:impl@:enuminlineread onlyDEBUG_CHART:Action = "debug_chart"

@:value(cast "debug_display")@:impl@:enuminlineread onlyDEBUG_DISPLAY:Action = "debug_display"

@:value(cast "debug_menu")@:impl@:enuminlineread onlyDEBUG_MENU:Action = "debug_menu"

@:value(cast "debug_stage")@:impl@:enuminlineread onlyDEBUG_STAGE:Action = "debug_stage"

@:value(cast "freeplay_char_select")@:impl@:enuminlineread onlyFREEPLAY_CHAR_SELECT:Action = "freeplay_char_select"

@:value(cast "freeplay_favorite")@:impl@:enuminlineread onlyFREEPLAY_FAVORITE:Action = "freeplay_favorite"

@:value(cast "freeplay_jump_to_bottom")@:impl@:enuminlineread onlyFREEPLAY_JUMP_TO_BOTTOM:Action = "freeplay_jump_to_bottom"

@:value(cast "freeplay_jump_to_top")@:impl@:enuminlineread onlyFREEPLAY_JUMP_TO_TOP:Action = "freeplay_jump_to_top"

@:value(cast "freeplay_left")@:impl@:enuminlineread onlyFREEPLAY_LEFT:Action = "freeplay_left"

@:value(cast "freeplay_right")@:impl@:enuminlineread onlyFREEPLAY_RIGHT:Action = "freeplay_right"

@:value(cast "note_down")@:impl@:enuminlineread onlyNOTE_DOWN:Action = "note_down"

@:value(cast "note_left")@:impl@:enuminlineread onlyNOTE_LEFT:Action = "note_left"

@:value(cast "note_right")@:impl@:enuminlineread onlyNOTE_RIGHT:Action = "note_right"

@:value(cast "note_up")@:impl@:enuminlineread onlyNOTE_UP:Action = "note_up"

@:value(cast "pause")@:impl@:enuminlineread onlyPAUSE:Action = "pause"

@:value(cast "reset")@:impl@:enuminlineread onlyRESET:Action = "reset"

@:value(cast "ui_down")@:impl@:enuminlineread onlyUI_DOWN:Action = "ui_down"

@:value(cast "ui_left")@:impl@:enuminlineread onlyUI_LEFT:Action = "ui_left"

@:value(cast "ui_right")@:impl@:enuminlineread onlyUI_RIGHT:Action = "ui_right"

@:value(cast "ui_up")@:impl@:enuminlineread onlyUI_UP:Action = "ui_up"

@:value(cast "volume_down")@:impl@:enuminlineread onlyVOLUME_DOWN:Action = "volume_down"

@:value(cast "volume_mute")@:impl@:enuminlineread onlyVOLUME_MUTE:Action = "volume_mute"

@:value(cast "volume_up")@:impl@:enuminlineread onlyVOLUME_UP:Action = "volume_up"

@:value(cast "window_fullscreen")@:impl@:enuminlineread onlyWINDOW_FULLSCREEN:Action = "window_fullscreen"

@:value(cast "window_screenshot")@:impl@:enuminlineread onlyWINDOW_SCREENSHOT:Action = "window_screenshot"