Describes the available rendering types for a character.

Variables

@:value(cast "animateatlas")@:impl@:enuminlineread onlyAnimateAtlas:CharacterRenderType = "animateatlas"

Renders the character using a single spritesheet of symbols and JSON data.

@:value(cast "custom")@:impl@:enuminlineread onlyCustom:CharacterRenderType = "custom"

Renders the character using a custom method.

@:value(cast "multianimateatlas")@:impl@:enuminlineread onlyMultiAnimateAtlas:CharacterRenderType = "multianimateatlas"

Renders the character using multiple spritesheets of symbols and JSON data.

@:value(cast "multisparrow")@:impl@:enuminlineread onlyMultiSparrow:CharacterRenderType = "multisparrow"

Renders the character using multiple spritesheets and XML data.

@:value(cast "packer")@:impl@:enuminlineread onlyPacker:CharacterRenderType = "packer"

Renders the character using a single spritesheet and TXT data.

@:value(cast "sparrow")@:impl@:enuminlineread onlySparrow:CharacterRenderType = "sparrow"

Renders the character using a single spritesheet and XML data.