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class FillScaleMode
package flixel.system.scaleModes
extends BaseScaleMode
Available on all platforms
FillScaleMode is a scaling mode which stretches and squashes the game to exactly fit the provided window.
This may result in the graphics of your game being distorted if the user resizes their game window.
To enable it in your project, use FlxG.scaleMode = new FillScaleMode();.