Static variables
staticfinalread onlyCREDITS_DATA:Null<CreditsData> = CreditsDataMacro.loadCreditsData()
The data for the credits. Hardcoded into game via a macro at compile time.
Static methods
staticinlinegetFallback():CreditsData
If for some reason the full credits won't load, use this hardcoded data for the original Funkin' Crew.
Returns: