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typedef NoteStyleAssetsData
package funkin.data.notestyle
import funkin.data.notestyle.NoteStyleData
Available on all platforms
Fields
optionalnoteStrumline:Null<NoteStyleAssetData<NoteStyleData_NoteStrumline>>
* The sprites for the strumline.
* @default The sprites from the fallback note style.
optionalnoteSplash:Null<NoteStyleAssetData<NoteStyleData_NoteSplash>>
* The sprites for the note splashes.
optionalnote:Null<NoteStyleAssetData<NoteStyleData_Note>>
* The sprites for the notes.
* @default The sprites from the fallback note style.
optionalholdNoteCover:Null<NoteStyleAssetData<NoteStyleData_HoldNoteCover>>
* The sprites for the hold note covers.
optionalholdNote:Null<NoteStyleAssetData<NoteStyleData_HoldNote>>
* The sprites for the hold notes.
* @default The sprites from the fallback note style.
optionalcountdownTwo:Null<NoteStyleAssetData<NoteStyleData_Countdown>>
* The TWO sound and READY graphic.
optionalcountdownThree:Null<NoteStyleAssetData<NoteStyleData_Countdown>>
* The THREE sound (and an optional pre-READY graphic).
optionalcountdownOne:Null<NoteStyleAssetData<NoteStyleData_Countdown>>
* The ONE sound and SET graphic.
optionalcountdownGo:Null<NoteStyleAssetData<NoteStyleData_Countdown>>
* The GO sound and GO! graphic.