A type definition for the data for a conversation text box. It includes things like the sprite to use, and the font and color for the text. The actual text is included in the ConversationData.
See also:
Fields
optionaloffsets:Null<Array<Float>>
* The relative horizontal and vertical offsets for the dialogue box sprite.
assetPath:String
* The asset path for the sprite to use for the dialogue box.
* Takes a static sprite or a sprite sheet.
optionalanimations:Null<Array<AnimationData>>
* If using a spritesheet for the dialogue box, the animations to use.